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This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Steambot Chronicles for PlayStation 2. If you've discovered a cheat you'd like to add to the page, or have a correction, please.
Sabotage Sabbia Combatants You can sell some of the war supplies when running them for the Garland Vigilance Committee or the Bloody Mantis Gang. For the Garland Police, buy what you want on the first supply run and offer to sell the commomdity to the weasel in the Zig Zag Way map. For Bloody Mantis, you should be able to talk to a Bloody Mantis supplier (same map as the Oil Field Base) and go with the plans for more uroch. Money, money everywhere, so why not take pocket yours?
Hint - Money From Dead Artist Find the artist Pablo near Coriander's house (Nefroburg). Buy his painting and he will appear at a bus stop in Nefroburg Outskirsts NW (to Zibala Hill).
Take him to the destination at Fort Raven. You will meet Pablo at Fort Condor after time passes by one phase. Buy his newest painting (the desert) at Fort Condor. Once you do, he will appear be at the bus stop at Fort Condor. Take him to Garland Outskirts SE bus stop. Go to the Garland Academy and speak to all the art students at morning, noon, or evening. The next time you are in Garland, head to Memorial Park and you will find Pablo looking out over the canal.
Steamboat technology was already more than twenty years old, but no one had yet incorporated it into a successful commercial venture. The Fulton-Livingston collaboration would be the first. In 1809 they sent Nicholas Roosevelt and his wife Lydia to explore the Ohio and Mississippi Rivers for the possible use of steamboats.
Speak to Pablo and locate the art dealer on the street corner across the park. Speak to the dealer and buy Pablo's newest painting. Go to the Garland Newspaper and speak to the guy sitting across Betty. Show him Pablo's paintings and you can recommend Pablo to teach art school. Head to Garland Academy after some time. Buy Pablo's latest painting for $13'000, then sell all of Pablo's paintings to the art dealer in the art school's lobby. Next time, read the paper (or talk to the art students) to find out about Pablo's counterfeiting.
The art dealer will be in the art school lobby and sell all of Pablo's paintings for pennies. Buy them all now. Find Pablo at the GTW Factory. He will be next to an 'odd looking trotmobile'. Buy Pablo's painting there as well. Next time, meet Pablo at the Garland East exit (to Martlet Falls).
Take him to his parents' house, the farm that sells dye. Go to a nearby trot garage and pass time. Visit the dye farm and buy Pablo's painting. Pass more time and go to the dye farm.
You learn Pablo has gone to the oasis he spoke about before. Head to the oasis and speak to the art dealer for Pablo's final painting.
You should have eight paintings and you can sell them to the art dealer (he will teleport back to the art school lobby once you leave the oasis) for a load of money. Note, if you want to decorate your room with paintings, you need to buy them back at the price you sell them. Demon Cue Finish the Hustler King Mode. Deathmatch Mode You must fight all of the 32 arena-style trot enemies. Unlock Bicycle Go to Fort Raven and dismount your Trot. There is a man near the entrance (walk there) who talks about the evils of trot machines.
Agree or remain neutral and he will let you try out his new invention, the bicycle. After you finish the game or use the bicycle several times, return to him and make your argument. You can keep the bicycle if you agree or remain neutral.
You can also simply not talk to the inventor again to keep your bicycle. Unlock Throwing Arm (Unqiue) Have a Normal Arm and a Steel Beam (commodity) in the inventory and head to the Killer Elephant Gang's base.
Steel Beams are sold in Garland. Head to the GTW Company park point and speak to a big guy standing near a stack of beams. For the arm, speak to the first red gang member inside the base (he will be pointing at the giant trot next to another blue gang member) and he will offer to develop the Throwing Arm for 100 uroch.
Unlock Boomerang Arm (Unique) At Skylark Farms East, there is a river that empties into a low cave. Enter with your trot vehicle to get to Garland Outskirts East. If you enter that map by the river cave, you find a chest with the Boomerang Arm (same one as Ginger's). Unlockable Drill Grill You can buy the basic parts from various city trot shops. Have a Drill Arm and a Light Grill and develop it anywhere into the Drill Grill, which does damage during rams. Unlockable Excalibur Arm (Unique) You must choose to not to join the Bloody Mantis Gang to get this part.
After the game is completed, visit Dandelion's workshop and speak with the assistant. This unlocks the door on 3F that leads to Dandelion's bat cave, complete with trot Batmobile. Examine the trot for the Excalibur and an uncommon grill frame. Unlockable Spike Ball Arm You can buy the basic parts from most city trot shops, except the Ball & Chain arm, which is from the Killer Elephant Gang base. Combine the Ball & Chain Arm with a Claw Arm for the Spike Ball Arm.
Unlockable Six Wheel Legs You can buy the basic parts at a city shop. Combine two three wheel frames for the six wheel frame. Unlockable Whip Arm (Unique) You will need to assemble the Spiked Ball Arm first (see hint on this page). Buy a bolt of Silk (commodity) at Neuhafen's warehouse #3. Combine the Silk and Spike Ball Arm with the Desert Hornet engineer at the Hornet base. The engineer is sitting next to the base's stores (level above the trot garage).
Hint - Coriander's Whereabouts Upon completing the game, you have a task to find Coriander again. Although she's at Seagull Beach, she doesn't appear until you've followed the trail of clues: Marjoram. Garland City.
Lobster Inn cone. He's in the food shop next to the Lobster Inn. Garland City. Riverside Hotel cone. He's inside the ballroom of Station Hotel, which is across the street from the trot park. Coriander's mother is in the house where you last left her.
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Doctor Nutmeg. Vision Ranch. Speak to the doctor and fight his trot garage while there. Basil, The Four-Eyed Loser.
Nefro-Nefro Town North of the station is a drain tunnel with Ginger (name only known if you start helping the theater). Nefro-Nefro Town. Next door neighbor to Connie's old house. After all these people are talked to (not necessarily in order), you find Coriander at Seagull Beach.
Be sure to challenge Coriander on the beach, or you will regret not doing so. Hint - News Pays If you need a big influx of cash (legitimately), be sure to visit the Garland Newspaper office across the street from Lobster Inn. After each big story event - defeating the Killer Elephants, escorting the caravan, winning the UTC, and fighting the Bloody Mantis Gang, speak with the reporter inside, then again with the editor. Once the game clears, speaking with the editor will net you a cool 50,000 uroch, which will state most normal desires in the game. Hint - Winning The UTC Early in the game, you have very little in powerful frames unless you decide to farm dungeons. Use your money in story mode to develop a Large Body by purchasing two Medium Bodies. Develop Large Humanoid Legs by combining two Medium Humanoid Legs.
The best melee arms to have around in the arena are the Iron Club (sold in Eurydika) and the Trident Arm, which you find on the Juniper Berry. If you defeat the Killer Elephant Boss earlier, you can also equip the KE Grill, which gives you a deadlier dash attack. The UTC occurs after you find the Sailing License for Captain Ciboulette and you attempt to return through Garland. It's advisable to save in a trot shack before hand.
The first fight is easy, but the second one against Fennel is harder since you can barely get close. Try trapping Fennel in a corner with obstacles and then work the Trident over him. If you need a big hit to 'lop' off the last bit of life before time runs out, use the Iron Club or dash atack him.
Picking up Fennel is almost impossible due to the AI used. Against Eldar The White Requiem, use the Trident again, but note that the enemy has ten or twelve homing missiles. Also, getting up close may invite Eldar to use his Excalibur Sword arm, which will probably kill your trot in four hits if you have less than 75% life (using the Large Body). Again, the Trident will help with victory once you trap him in a corner.
The award is 10,000 uroch, which helps with buying the elegant dress in Nefro-Nefro Town for Coriander. Unlock Trot Battle Fight in five or more arena fights or achieve a D rank to unlock the Trot Battle mode on the title screen.
Unlock Billiards Unlock the billiards option by playing or practicing a full session of billiards in NefroNefroTown, Garland, or SimSim (Neuhafen Port). Hint - Frame Develop Now Develop new frames by having at least two frames to research. Some body frames are developable, as are the basic bird and human legs. Most back frames are upgradable if you have two or more of them (same type) except for the explosion frame. Very few arm frames are combinable in this manner; the sole exception so far seems to be the Claw Arm and Ball & Chain Arm. You can buy the Claw Arm at the caravan assembly area near the desert.
You can buy the Ball & Chain Arm from the Killer Elephant base. Hint - Save Often This is an old standby, but save often in Steambot since the game takes place in two 'acts'. The first act is when you are following the story behind Coriander, Dandelion, Mallow, and the Trot Band.
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During this act, you cannot go anywhere you want since you are still exploring the land. Some events occur where you get locked into a specific area or are stuck with the consequences of your answers. Save before talking to people, going through doors, or picking up items so you have a game to go back to in case you change your mind.
Hint - Time For Bed You may find a cheap bed during your travels or buy a bed (any type) from furniture stores. Having at least one bed in the inventory will let your character rest at any mechanic station to pass the time of day. This comes in handy to get victory medals in the arena. Unlock Outfits in Album Wear all the matching pieces of an outfit (e.g.
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Cowboy hat, gloves, boots, etc.) to unlock it in the album.